# Call

Source: https://help.malighting.com/dot2/en/help/key_keyword_call.html
This is grandocs, an unofficial mirror of MA Lighting documentation. For authoritative or safety-relevant information, cite the canonical page on help.malighting.com.

---
This page describes the syntax and how to use the **Call** command.

To go to the **Call** command press and hold the ![ma](/img/dot2/ma-36da5c.png) key and On on the console.\
**Call** is in the [command line](/dot2/key_widget_commandlineinput/), now.

Call

## Description

With the **Call** command, you can call:

- Presets from the preset pool into the [programmer](/dot2/key_wa_programmer/) for all supporting fixtures of these attributes
- The status of a cue as actual output and the values of the cue into the programmer as storable values, but without selecting the fixtures

## Syntax

1\. Call a preset from the preset pool into the programmer.

Call Preset 1.1

2\. Call a cue.

Call Cue 3

## Example 1

Let´s assume you will call the dimmer preset 1 from the dimmer preset pool (= 1) into the programmer.

Press and hold ![ma](/img/dot2/ma-36da5c.png) + On (=Call) and Preset 1 . 1 Please.

The dimmer preset 1 is in the programmer for all supporting fixtures of these preset type.

**Hint:**\
Double check the programmer values in the [Fixtures Sheet View](/dot2/key_viewitem_fixture/).

## Example 2

Let´s assume, you will store a cue 4 (= green background and actor on stage).\
The light for actor on stage is currently in the programmer along with the selected fixtures.\
Now, you call cue 3 (= green background) to the current selection of fixtures and values into the programmer.

![](/img/dot2/dot2_commands_call01_1-2-374dcb.png)

_Figure 1: Light for actor on stage in the programmer_

Press and hold ![ma](/img/dot2/ma-36da5c.png) + On (=Call) and Cue 3 Please.

![](/img/dot2/dot2_commands_call02_1-2-468116.png)

_Figure 2: Light for actor on stage and cue 3 values are in the programmer_

The cue 3 is called and you see the actual output along with your previous selections of fixtures and their values.\
All values of cue 3 are in the programmer and they are storable.\
No fixture from cue 3 is selected.\
You can still adjust the values of the fixture selection.\
If everything looks nice, store cue 4 (=green background with actor on stage) on an executor.